I’m no good at tutorials or how-to’s. My process is too personal to be objectively helpful, so I end up just telling stories. This post is a good example of that. Take It Back is the story of how I learned to deal with difficult clients and defeat a pretty thick creative funk. If you’ve ever been there before, hopefully this will help you the next time you come into it. (Note: Yes, the title is a Fallout 3 reference. Yes, I realize I said the word “design” like a thousand times. I’m cool with it if you’re cool with it.)
Archive for the ‘Design Thoughts’ Category
Branding For The Social Web
This was a document I wrote up about branding for the social web when I was at Crush+Lovely. I’ve always had an aversion to marketing and branding strategies because they feel somewhat dishonest, so I tried to write something that felt as natural as possible. I still think it’s pretty neat.
The Worth of Words
“It takes a big man to admit when he’s wrong, and I am that big man.”
- Michael Scott, The Office
I wrote a post a few days ago called “The Power of ‘What?’” that was meant to criticize the use of shallow Web 2.0 catchphrases in web design and how badly it needs to be stopped. Instead, I wrote an article that focused on a very small, annoying group of clients because I thought cursing about a common foe to my fellow designers would give us all a laugh. All I accomplished was talking about an important topic in a profoundly stupid way. I’m going to try and make this right by talking about what’s really important, even if it isn’t that funny.